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Basic Information
- Release Date: August 23, 1991
- Developer: Nintendo
- Publisher: Nintendo
Overview
SimCity is the first console version of the popular PC city-building simulation game. Players take on the role of city mayor, tasked with designing and managing their own cities. This involves balancing various factors such as budget, zoning, infrastructure, and citizen satisfaction. The SNES version features unique elements, including a special Mario statue that can be unlocked and placed in the city.
Review
Pros |
Cons |
- Deep and engaging city-building mechanics.
- Unique SNES features, such as the Mario statue and special disasters.
- Intuitive interface and controls adapted well for the console.
|
- Graphics are simple compared to later city-building games.
- No multiplayer or competitive modes.
- Some limitations in city size and complexity due to hardware constraints.
|
Rating
Gameplay |
Graphics |
Replay Value |
Overall |
★★★★★ |
★★★☆☆ |
★★★★☆ |
★★★★☆ |
Soundtrack
- Composer: Soyo Oka
- Soundtrack Overview: The SimCity soundtrack features a variety of tracks that range from calm and relaxing to more upbeat and intense, depending on the city's status. The music enhances the immersive experience of city management and provides a pleasant backdrop to the gameplay.
Soundtrack Rating
Quality |
Variety |
Impact |
★★★★☆ |
★★★★☆ |
★★★★☆ |
Chiptune Player
Additional Information
- Cheat Codes:
- Unlock Mario Statue: Earn 500,000 residents in your city to unlock the Mario statue.
- Trivia:
- SimCity on the SNES includes unique disasters like Bowser attacking the city, exclusive to this version.
- The game was a launch title for the SNES, demonstrating the system's ability to handle complex simulations.
Legacy
SimCity on the SNES is celebrated for bringing the beloved PC franchise to a new audience. Its intuitive controls and engaging gameplay helped popularize the city-building genre on consoles. The unique features and charm of this version have made it a standout title in the SimCity series.
User Comments
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